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RSDK-14012: Have FrameSystems walk frames/geometries to reset mesh caches.#6061

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RSDK-14012: Have FrameSystems walk frames/geometries to reset mesh caches.#6061
dgottlieb wants to merge 1 commit into
viamrobotics:mainfrom
dgottlieb:RSDK-14012

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@viambot viambot added the safe to test This pull request is marked safe to test from a trusted zone label Jun 2, 2026
request.StartState.structuredConfiguration,
)
if err != nil {
logger.CDebugf(ctx, "resetMeshCaches: skipping robot geometries: %v", err)

@dgottlieb dgottlieb Jun 2, 2026

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This happens when the start state is out of bounds. And we won't return related geometries in those cases.

So I was worried we weren't clearing the cache in some cases when it was useful. But I now concluded this is fine? Because I expect this only gets hit when we never filled up the mesh cache?

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